Electron, WordPress & Angular Material – An Offline Viewer

Imagine that you are at the airport, waiting for your flight and you hear a couple of guys sitting behind talking about Nodejs, Angularjs, MongoDB and you being a full stack developer and blogger start eves dropping. And all of sudden one guy mentions.. “Dude, you should totally check out this awesome blog.. It is titled ‘The Jackal of Javascript’ & that guy writes sweet stuff about node webkit, ionic framework and full stack application development with Javascript”. And the other guy says “cool..” And with his airport wifi connection starts browsing the blog on his laptop.. With in a few moments he loses interest because the pages aren’t loading.

What if the owner of the wordpress blog had an offline viewer and the first guy showed all the awesome stuff in the blog to the other guy on his laptop without any internet connection, wouldn’t that be cool?

So that is what we are going to do in this post. Build an offline viewer for a wordpress blog.

Below is a quick video introduction to the application we are going to build. 

 

Sweet right? 

So, let us stop imagining and let us build the offline viewer.

You can find the completed code here.

Architecture

As mentioned in the video, this is a POC for creating an offline viewer for a wordpress blog. We are using Electron (a.k.a Atom shell) to build the offline viewer. We will be using Angularjs in the form of Angular Material project to build the user interface for the application.

offlineviewer

As shown above, We will be using the request node module to make HTTP request to the wordpress API to download the blog posts in JSON format and persist it locally using DiskDB.

Once all the posts are downloaded, we will sandbox the content. The word sandbox here refers to containment of user interaction & experience inside the viewer. As in how we are capturing the content and replaying it back to the user. In our case, we are sandboxing the images and links, to control the user experience when the user is online or offline. This is better illustrated in the video above.

The JSON response from the WordPress API would look like : https://public-api.wordpress.com/rest/v1.1/sites/thejackalofjavascript.com/posts?page=1.

If you replace my blog domain name from the above URL with your WordPress blog, you should see the posts from your blog. We will be working with content property of the post object.

Note : We will be using recursions at a lot of places to process collections, asynchronously. I am still not sure if this is an ideal design pattern for an application like this.

Prerequisites

The offline viewer is a bit complicated in terms of number of components used. Before you proceed, I recommend taking a look at the following posts

Getting started

We will be using a yeoman generator named generator-electron to scaffold our base project, and then we will add the remaining components as we go along.

Create a new folder named offline_viewer and open terminal/prompt there.

To setup the generator, run the following

npm install yo grunt-cli bower generator-electron

This may take a few minutes to download all the once modules. Once this is done, we will scaffold a new app inside the offline_viewer folder. Run

yo electron

You can fill in the questions after executing the above command as applicable. Once the project is scaffolded and dependencies are installed, we will add a few more modules applicable to the offline viewer. Run,

npm install cheerio diskdb request socket.io --save

  • cheerio is to manage DOM manipulation in Nodejs. This module will help us sandboxing the content.
  • diskdb for data persistence.
  • request module for contacting the wordpress blog and get the posts as well as to sandbox images.
  • socket.io for realtime communication between the locally persisted data and the UI.

For generating installer for mac & some folder maintenance, we will add the below two modules.

npm install trash appdmg --save-dev

The final package.json should look like

Do notice that I have added bunch of scripts and updated the meta information of the project. We will be using NPM itself as a task runner to run, build and release the app.

To make sure everything is working fine, run

npm run start

And you should see

Screen Shot 2015-05-27 at 6.16.23 pm

Build the Socket Server

Now, we will create the server interface for our offline viewer, that talks to the WordPress JSON API.

Create a new folder named app at the root of the project. Inside the app folder, create two folders named serverclient. This folders kind of visually demarcate the server code vs. the client code. Here the server being Nodejs & client being Angular application. Inside the Electron shell, any code can be accessed any where, but to keep the code base clean and manageable, we will be maintaining the above folder structure.

Inside the app/server create a file named server.js. This file is responsible for setting up the socket server. Open server.js and update it as below

Things to notice

Line 1: We require the getport module. This module takes care of looking for an available port on the user’s machine that we can use to start the socket server. We cannot pick 8080 or 3000 or any other static port and assume that the selected port would be available on the client. We will work on this file in a moment.

Line 2 : We require the fetcher module. This module is responsible for fetching the content from WordPress REST API, save the data to DiskDB and send the response back.

Line 3 : We require the searcher module. This module is responsible for searching the locally persisted JSON data, as part of the search feature.

Line 7 : As soon as we get a valid port from getport module, we will start a new socket server.

Line 11 : Once a client connects to the server, we will setup listeners for load event and search event.

Line 13 : This event will be fired when the client wants to get the posts from the server. Once the data arrives, we emits a loaded event with the posts

Line 19 : This event will be fired when the client send a query to be searched. Once the results arrive, we emit the results event with the found posts.

Line 27 : Once the socket server is setup, we will execute the callback and send the used port number back.

Next, create a new file named getport.js inside the app/server folder. This file will have the code to return an unused port. Update getport.js as below

Things to notice

Line 2 : Require the net module, to start a new server

Line 3 : Starting value of the port, from which we need to start checking for a available port

Line 5 : A recursive function that keeps running till it finds a free port.

Line 10 : We attempt to start a server on the port specified, if we are successful, we call the callback function with the port that worked else, if the server errors out, we call the getPort()  again. And this time, we increment the port by one & then try starting server. This goes on till the server creation succeeds.

Next, create a file named fetcher.js inside app/server folder. This file will consist of all the business logic for our application. Update app/server/fetcher.js as below

Things to notice

* Most of the iterative logic implemented here is recursive.

Line 1 : We include the request module

Line 2 : We include the sandboxer module. This module will be used to sandbox the responses that we get from the WordPress API

Line 3 : We include the imageSandBoxer module. This module consists of logic to sandbox images. As in convert the http URL to a base64 one.

Line 4: We include the connection module. This module consists of the code to initialize the DiskDB and export the db object.

Line 6 : We set a few values to be used while processing.

Line 12 : The fetcher is invoked from the server.js passing in the online/offline status of the viewer and a callback. Since we are using recursions, we pass in a third argument to  fetcher()  named skip, which will decide if we need to skip/stop making REST calls to the WordPress REST API.

Line 13, 14 : We query the DiskDB for all the posts and meta data.

Line 18 : If meta data is not present, we create a new entry with the total value set to -1. Total stores the total post that the blog has.

Line 28 : We check if at least one batch of posts are downloaded and we can skip fetching from the REST API. If it is true, we check if all the posts are downloaded. If yes, we call  sendByParts() and send 20 posts at once.

Line 104 :  sendByParts() is a recursive function that send back 20 posts per second

Line 40 : If not all posts are downloaded, we send what we have downloaded so far and then call  fetcher() passing in the online/offline status, the callback and set skip to true. Now, when  fetcher() is invoked from here, the if condition on line 28 will be false. So, it will move on and download the remaining posts. Before we call  fetcher(), we will set the page value.

Line 52 : If we are loading the posts from page 1 again, we are removing all the posts and downloading again. This is as part of the POC. Ideally, we need to implement a replace logic while saving existing posts instead of removing the file and adding it again.

Line 58 : We check if the user is online and then only start making calls to the WordPress API.

Line 59 : We create a request to fetch the first page posts.

Line 67 : If it is a success, and we have more than one post in the response, we update the total post count that is sent by the API in our meta collection.

Line 76 : Once the meta collection is updated, we invoke the sandboxer(). The sandboxer() takes in a set of posts and sandboxes the URLs and content. And the sandboxed content is sent back.

Line 80 : We save the sandboxed posts to DiskDB and return the same to the UI. After that we increment the page number and call  fetcher(). As mentioned most of logic in application runs recursively.

Line 85 : If we are done downloading all the posts, we rest the page number and invoke the  imageSandBoxer(), which reads all the saved posts from DiskDB and converts the images with http urls to base 64.

Next, we will implement the sandboxer. Create a file named sandboxer.js inside app/server folder. And update it as below

Things to notice

* Most of the iterative logic implemented here is recursive.

Line 1 : We include cheerio

Line 2 : We create a few global scoped variables for recursion.

Line 9 : When the sandboxer is called, we reset the global variables and then call the  process() recursively till all the posts in the current batch are done.

Line 15 : Inside the process(), we check if a post exists. If it does, we start the sandboxing process, if not we execute the callback on line 78

Line 16 : We will access the content property on post and run the content through  cheerio.load(). This provides us with a jQuery like wrapper to work with DOM inside Nodejs. This is quite essential for us to sandbox the content

Line 19 : We sandbox the links. We iterate through each of the links and add a ng-click attribute to it with a custom function. Since I know I am going to use Angularjs, I have attached an ng-click attribute. Apart from that I remove unwanted attributes and reset the href, not to fire links by default.

Line 37 : If the anchor tag has children, I need to process them. In my blog, all the images are wrapped around with an anchor tag because of a plugin I use. I do not want that kind of markup here, where clicking on the image takes the user to the original images. So we clean that up and add custom classes to manage the cursor. All this is sandboxing links.

Line 52 :  For syntax highlighting, I am using an Angular directive named hljs. So, I iterate over all the pre tags in my content and set attribute on them that will help me work with then hljs directive. This is a typical example of integrating a third party angular directive with the sandboxer.

Line 58 : We sandbox all the iframe urls which have youtube as their src. By default all the youtube embed URL are protocol relative. They would look like //youtube.com?watch=1234. This will not work properly in the viewer, hence we will convert them to a http URL. Also, I am adding an ng-class attribute on the iFrame, whose src has youtube in it. This is to show or hide the iFrame depending on the network status as demoed in the video.

Line 69 : We sandbox the image tag, replace any additional parameters in the URL. This is specific to my blog. I have a plugin which adds this.

Line 73 : Once the sandboxing is done, we need to update the original HTML with the sandboxed version.

Line 75 : Call  process() on the next post.

To complete the sandboxing, we will be adding a new file named imageSandBoxer.js inside app/server folder. Update imageSandBoxer.js as below

Things to notice

* Most of the iterative logic implemented here is recursive.

imageSandBoxer() will be called only after all the posts are downloaded.

Line 1 : We require the connection module. This module consists of the code to initialize the DiskDB and export the db object.

Line 2 : We require cheerio

Line 5 : We require the request module. Do notice that we are setting encoding to null. This is to make sure we download image response as binary.

Line 12 : If there is no network connection, do not make calls

Line 15 : We processPost() by passing in the post and a callback. This recursively runs till all the posts are done processing.

Line 21 : We get all the images from the post and call the  sandBoxImage() by passing in one image at a time. This recursively runs till all the images are done processing.

Line 29 : If there is a valid image, get the image data. Convert the response to a base 64 format on line 32 and update the src attribute.

Line 39 : Once all images in a given post are done processing, we update the data in DiskDB and go to the next post.

Now, we will create a file named connection.js inside app/server folder. Update it as below

For DiskDB to work, create an empty folder named db inside app/serve folder.

To complete the so called server, we will create a file named searcher.js inside app/server folder. Update searcher.js  as below

Things to notice

Line 1 : We require the connection to DB

Line 6 : We fetch all the posts

Line 9 :  We run through each post’s title and content and check if the keyword we are searching for exists. if yes, we push it to the results.

Line 19 : Finally we send back the results

This completes our server.

Build the Angularjs Client

To work with client side dependencies, we will use bower package manager. From the root of offline_viewer folder run

bower init

And fill the fields as applicable. This will create a bower.json file at the root of the project. Next, create a file named .bowerrc at the same level as bower.json. Update it as below

This will take care of downloading all the dependencies inside the lib folder.

Next, run

bower install angular-material angular-route roboto-fontface open-sans-fontface angular-highlightjs ng-mfb ionicons jquery --save

If you see a message like Unable to find a suitable version for angular, do as shown below

Screen Shot 2015-05-28 at 12.50.33 am

Quick explanation of the libraries

  • jquery : DOM manipulation.
  • angular-material : Material Design in Angular.js
  • angular-route : The ngRoute module provides routing and deeplinking services and directives for angular apps.
  • angular-highlightjs : AngularJS directive for syntax highlighting with highlight.js
  • ng-mfb : Material design floating menu with action buttons implemented as an Angularjs directive.
  • roboto-fontface : Bower package for the Roboto font-face
  • open-sans-fontface – Bower package for the open-sans font-face
  • ionicons : The premium icon font for Ionic Framework.

The final bower.json would look like

Next, we will update index.html file present at the root of  offline_viewer folder.

Things to notice

Lines 7 to 13 : We require all the CSS files.

Line 16 : We require the server.js file.

Line 17 : We invoke app(), which starts the socket server on an available port. We get the used port as the first argument in the callback. We set that value on the window object.

Line 27 : We require jQuery using the module format

Lines 30 – 42 : We require all js files needed. We will create the missing files as we go along.

Line 43 : We set up the fab button. This is the search button on the bottom right hand corner of the viewer.

Note : We have not used ng-app on any DOM element. We are going to bootstrap this Angular app manually.

Next, open index.js and update as below

Do notice line nos. 15, 32 and 36.

If you want you can delete index.css present at the root. We will be creating one more inside the client folder later.

Next, we will add the missing scripts. Create a folder named js inside app/client. Inside the js folder, create a file named app.js. Update app.js as below.

Things to notice

Lines 2 – 5 : We need to manually download the socket script file as we are not of the port that the socket server would start on.

Line 11 : Once the script is loaded, we will manually bootstrap the angular application.

Line 15 : Initialize a new Angular module named OfflineViewer and add all the dependencies.

Line 17 :  We will be configuring the default theme of Angular Material, the connection url for sockets and the routes.

Line 37 : We add listeners to the online & offline event. And when the state changes, we broadcast the appropriate event. So that the viewer can behave accordingly.

Next, create a new file named controller.js inside app/client folder. Update it as below

Things to notice

Line 1 : We create a  OfflineViewer.controllers module

Line 4 :  HeaderCtrl is the controller for our application header. Here we define the status of the connectivity and are listening to  viewer-online and  viewer-offline. And we set the status variable depending on the event fired.

Line 22 :  AppCtrl is the main controller for our application, that notifies the socket server about the status of the viewer and makes requests to fetch the posts,

Line 31 : As soon as the  AppCtrl is initialized, it will check if the viewer has access to the internet. If no, it shows a dialog with the information that the user is offline and it needs some kind of internet access to download the initial set of posts.

Line 42 : We emit the load event to our server, with the status. We will talk about the  $socket a bit letter.

Line 45 : Once the socket server receives the first set of posts, it will fire the the loaded event. And the hook here would be called with the first set of posts. Here we concat the incoming posts with the existing posts and assign it to the scope variable.

Line 49 : When a user clicks on a post links, we update the main viewer with the content of the posts.

Line 53 : This is the method we have added while sandboxing the anchor tags. When the user clicks on a link, this method would be fired and it show a popup dialog, asking the user, if s/he wants to open the link. If yes, we execute line 62.

Line 68 : When ever the user goes online, we emit the load method, indicating our socket server to start fetching the posts if it has not already done so.

Line 74 : We reset the status to false if the user goes offline. This status is used to hide/show youtube videos in the content.

Line 86 : The  SearchCtrl for managing the search feature. When the user clicks on the search icon, on bottom right corner, we show the search dialog.

Line 103 : When the user enters text and clicks on search, we emit the search event with the query text.

Line 115 : Once the results arrive, we update the scope variable with results, which displays the text.

Line 110 : When a user clicks on a post, we broadcast a showSearchPost event, which is listened to on line 80 and shows the post in the main content area.

Quite a lot of important functionality.

Next, we will create a custom directive, that takes up the content of the posts and renders it. Before we render it, we need to compile it so all the attributes we have added while sandboxing will come to life.

Create a new file named directives.js inside app/client/js folder and update it as below

All we do is parse and compile the content and render it inside a div.

Next, we will add a custom filter, all it does is takes in a content and runs a  $sce.trustAsHtml().

Create a new file named filters.js inside app/client/js folder and update it as below

And finally the service component that talks to the socket server. The code written below is taken from the an awesome blog post written by Maciej Sopyło, Tutsplus named : More Responsive Single-Page Applications With AngularJS & Socket.IO: Creating the Library.

Create a new file named services.js inside app/client/js folder and update it as below

You can read more about how the above service is written in the post linked above.

Now, we will create the three templates used in the app. The header, the app and the search.

Create a new folder named templates inside app/client. Create a new file named header.html inside the app/client/templates folder and update it as below

Next, comes the app template. Create a file named app.html inside app/client/templates folder. Update it as below

This file consist of the main application view template.

Finally the search template. Create a file named search.html inside app/client/templates.

Finally the styles. Create a folder named css. Create a file named index.css inside app/client/css. We will add application specific overrides here. Update index.css as below

And some styles for code highlighting. Create a file named highlight.css inside app/client/css folder. Update it as below

That is it!! We are all done!!

Test the Offline Viewer

To test the viewer run,

npm run start

And this should launch the viewer and start downloading all the posts. If you want to open devtools, open index.js and uncomment the below line

And run

npm run start

Screen Shot 2015-05-28 at 11.41.21 am

And you should see the above the view.

You can browse through the app, search, click on links and test it out.

If you inspect the image tag after a while, you should see that the src is replaced with base 64 format of the image.

Screen Shot 2015-05-28 at 12.07.58 pm

Build the Offline Viewer

To build and distribute the application for a given OS, we will be running the scripts which we have written in the package.json.

npm run build-mac

or

npm run build-linux

or

npm run build-win

Or if you want to build for all platforms at once run

npm run build

Do not forget to comment the mainWindow.openDevTools(); line in index.js. Else your packaged app will have the devtools enabled

Release the Offline Viewer

As of now, I have integrated appdmg module, to generate DMG files for mac. To implement this, create a new file named app-dmg.json at the root of the project. Update app-dmg.json as below

And for the resources, you can copy all the required files from this folder.

And finally run

npm run release-mac

And it should generate the installer.

So that is it! A Proof of Concept on how to replay the content whether the user is online or offline.


Thanks for reading! Do comment.
@arvindr21

Developing a MEAN app with Angular 2.0

I know, I know it is too early to be building end to end apps with Angular 2.0, but I got so excited after looking at ng2-express-starter by my dear friend Antonio Fernandes. I was like, If we can integrate an Angular 2.0 app with an Express app, we can definitely add the MongoDB layer to make it a M.E.A.N. app. So, in this post, we will be developing a MEAN Todo App (Grrr..). This post is heavily inspired by Antonio’s Angular 2.0 Express starter app.

The final app would look like

Screen Shot 2015-04-29 at 1.48.10 pm Screen Shot 2015-04-29 at 1.49.06 pm Screen Shot 2015-04-29 at 1.50.02 pm

You can play with a live instance of the above app here. (It might take upto a minute to load the page, please be patient or open the dev tools – network tab to check progress).

You can find the completed code here.

Couple of things before we proceed

  1. Thumbs up to Tim Jacobi for creating angular2-education repo, which consists of lot of useful links to learn Angular 2.0
  2. Angular 2.0 is still in development. The todo app we are going to build is developed using Angular 2.0 2.0.0-alpha. There is a very good chance that most or all of this code can be of no help when Angular 2.0 becomes stable.

Prerequisites

If you are new to Angular 2.0 check out

  1. Getting Started with Angular 2.0
  2. Tim Jacobi’s angular2-education repo

If you are new to MEAN Stack development check out

  1. MEAN Stack – A Hands on Tutorial (with Angular 1.x)
  2. MEAN Stack Workshop

Architecture

A MEAN stack app would typically consist of a server layer built with Nodejs & Express – Express being the web framework. MongoDB for data persistence & Angular as the client side MVW framework.

ng2As you can see from the above diagram, Express exposes REST End points that would be consumed by the Angular 2.0 app. And when any request is made to the REST end point, Express contacts MongoDB and manages the data.

This is pretty much our architecture.

Note : If you are looking for creating a secure REST API with Nodejs checkout : Architecting a Secure RESTful Node.js App.

Setting up the Server

First, we are going to setup an express app, build the REST API to Create, Read, Update & Delete todos and then integrate it with the Angular app.

Create a folder named ng2do-mean-app. Open a terminal/prompt here and run

npm init

Fill up the details as applicable.

Next, we will add express dependencies to our project. Run

npm install --save body-parser cookie-parser ejs express mongojs morgan path

This will download the required dependencies to run the express app. Once the above installation is done, your package.json should look like

At the root of the ng2do-mean-app create a file named server.js. Update it as below

This is a typical express server. Couple of things, on line 7, 8 we are including two sets of routes and on line 24, 25 we are mapping the routes to end points.

Next, we are going to create the routes folder and the two route files we declared above.

Create a new folder named routes at the root of ng2do-mean-app folder. Create a file named index.js inside the routes folder. And update index.js as below

We define a route to handle the http://localhost:3000/  and dispatch the index.html file.

Next, at the same level as index.js, create another file named todos.js. Update todos.js as below

Things to notice

Line 4 : I have created a new MongoDB instance for this example from MongoLab and configured it with Mongojs.

Line 7 : Endpoint to get all todos

Line 18 : Endpoint to get one todo based on the id provided

Line 31 : Endpoint to save a todo

Line 50 : Endpoint to update a todo

Line 79 : Endpoint to delete a todo

Test REST API

If you save all the file and run

node server.js

the express server would start on port 3000. If you navigate to  http://localhost:3000/api/v1/todos, you should be able to see all the todos (if any & if you have setup everything correctly). You can use Postman or any REST Client to test the remaining methods as well.

Pretty sweet right! Our REST API is completed. Now from our Angular 2.0 app, we are going to connect to the above REST API and manage our UI.

Setup the Client

The first thing we would be doing as part of the client side development is to download the Angular 2.0 starter app. This starter app consists of all the Angular 2.0 code and its dependencies.

From the root of ng2do-mean-app folder, run

git clone https://github.com/angular/quickstart.git public/vendor

As of today, the quickstart project does not ship with Angular 2.0 2.0.0-alpha source, which is needed for our project. To update the same, we will run the following commands from inside the public/vendor folder

npm install

gulp

npm install rx --save

The above steps are NEEDED till the quickstart project ships with Angular 2.0 2.0.0-alpha release.

Next, to manage client side dependencies, we are going to use bower. We will create a new bower.json file. From the project root, run

bower init

This will create a new bower.json file and it should look something like

Next, create a file at the same level as bower.json named .bowerrc. This file will consists of bower config. Update .bowerrc as below

Now, we will add Twitter Bootstrap to our app. Run

bower install bootstrap --save

This should download the Bootstrap source and place it inside the public/vendor/bower_components folder.

If you do remember, in routes/index.js we have a route that dispatches the index.html file. We will create that index.html file now.

Create a new folder named views at the root of our project & inside views create a new file named index.html. Update index.html as below.

Things to notice

Line 5 : We have included bootstrap css that we have downloaded using bower

Line 7 : The es6 shim file

Line 12 : Init our base component – todo-app

Line 18 : Paths where our assets are located

Line 28 : Kick off the app

In the next steps, we are going to create all the referenced files.

Client Side code structure

As of today, Angular 2.0 support only HTTP GET request using the XHR module. So, I have borrowed Antonio’s approach for making a HTTP GET, POST, PUT, DELETE calls.

So this is how we are going to structure the app

ng2-client

We will have a Todo App component, that will interact with the Todo Factory, which in turn uses the XHR factory to work with the REST API.

Developing the App

The first thing we are going to do is develop the todo-app component. Create a new folder named components inside the public folder. And create a new folder named todo-app inside the components folder.

Inside todo-app create a new file named todo-app.es6. Update todo-app.es6 as below

Things to notice

Line 1 : We import Component, View, bootstrap, For from Angular 2 source

Line 2 : We import TodoFactory, which we will be creating a bit later

Line 5 : We create a new component identified by the selector todo-app

Line 9 : We are going to load the template for this view from an external file and also specify what directives would be using, so that Angular can inject them.

Line 15 : We create a TodoAppComponent that consists of the component definition.

Line 17 : We create a new variable named todos  of type Array.

Line 19 : Inside the constructor method, we are going to fetch the list of todos using  TodoFactory.getAll() and assign the same to todos. This will take care of loading any existing todos on page load.

Line 27 : This method is used to add a new todo to our DB. When the user enters a Todo and hits the return key, we fetch the text, create a todo object and call the  TodoFactory.save() passing in the todo to be saved. Once we get a response, we update the local  todos with the response from the server, to keep things in sync.

Line 42 : This method is used to update the todo text in the DB. It is pretty much same as the addTodo() except, this time we have a _id  associate with the todo and we use TodoFactory.update() to update the data against the given todo.

Line 59 : This method is used to update the todo status, i.e. the todo completion. Here we pick the todo’s isCompleted property and build a todo object. We then call the same  TodoFactory.update() to update the data.

Line 74 : This method is used to delete a Todo. We pass the Id of the todo to be deleted to TodoFactory.delete() and the todo gets deleted from the DB. Once the server responds with a success, we clear the same from the local todos  array to save a DB call.

Line 91 : This is a utility method, that helps us manage the state of the todo. When clicked on the Edit button, next to the todo, we set isEditMode  to true and when we are done editing, we set isEditMode  to false.

Finally on line 101, we bootstrap the TodoAppComponent.

Next, we are going to create the template. Inside the todo-app folder, create another file named todo-app.html. Update todo-app.html as below

Before digging into the file, we will look at three changes to Angular 2.0 templating syntax.

  • Variable are declared using a hash before them – #name
  • Event Handlers are declared using a parenthesis around them – (click)
  • Property binding are done using square braces – [class]

Keeping the above in mind, we will go through the above template

Line 6 : We create a input element, which is bound to a local variable named todotext which is represented by  #todotext on the tag. We have bound a  (keyup) event that calls  addTodo() in our component definition.

Line 11 : If there are no todos, we show a message – No Todos yet!. This is achieved using  [hidden] property binding

Line 14 : We use the  *for syntax (analogous to ng-repeat) to iterate over all the todos in our collection and display them. Also do notice  [class.strike], (analogous to ng-class) if the current todo is in a completed state, we want to add a class named strike.

Line 16 : We provide a check box for the user to check or uncheck the todo. The state of the checkbox is maintained by  [checked]="todo.isCompleted". And when a user clicks on the checkbox, we set the value of isCompleted for that todo from updateStatus().

Line 19 : We display the todo text if it is not in edit mode

Line 20, 21 : we show the editable text box and a cancel button when the todo is in edit mode.

Line 24 : Button to toggle edit mode

Line 25 : Button to delete a todo

Now you can figure out what is happening on a tag based on the 3 new changes we saw earlier. Also, the classes which you see here are specific to Twitter Bootstrap.

That is it, our todo-app component is ready.

Now, we need to develop the two services. Create a new folder inside the public folder named services. Create a new file inside it named todos-factory.es6 and update it as below

Quite self explanatory.

Important : Angular 2.0 DOES NOT have a $http service. I have created one using the xhr-factory and named it to $http for familiarity sakes.

Next, create a new file named xhr-factory.es6 inside the public/services folder and update it as below

All we are doing is making a HTTP Request using the XMLHttpRequest() and returning a promise.

Pretty simple right! With this we are done with app logic. For some styling, we will create a new folder inside the public folder named css. Inside the css folder, create a new file named app.css and update it as below.

Test the App

That is it! Save all your files and run

node server.js

Next, navigate to  http://localhost:3000 and you should see

Screen Shot 2015-04-29 at 1.48.10 pm

Add a few todos and you can click on edit

Screen Shot 2015-04-29 at 1.49.06 pm

You can mark todos as completed or delete them

Screen Shot 2015-04-29 at 1.50.02 pm

Simple and sweet MEAN App with Angular 2.0


Thanks for reading! Do comment.
@arvindr21

 

Node-Webkit, WebRTC and Angularjs – A Video Chat Client

Couple of days ago Saurav Panda requested a tutorial on building a video chat application using Node-webkit and WebRTC. So, here it goes.

Smooth and easy right!

As mentioned in the video, this client is built using Node-webkit, WebRTC and Peerjs. We will leverage the power of Peer.js & WebRTC to enable the connection between 2 node webkit clients. We will host our own peer-server on Heroku (with one click deploy) and use this server for creating the initial connection.

We will be using Angularjs via Lumx (an Angularjs Material Design implementation) as our client side framework.

First we will understand how the application is designed and then we will build the node-webkit client from scratch.

You can find the completed code here.

So, lets get started?

Application Design

The application we are building leverages Peerjs to implement WebRTC.

nwk-webrtcAs you can see from the above diagram, the client 1 & client 2 are our node-webkit clients. When the client is launched for the first time, it would establish a connection with the peer server. Then the peer server would provide a random ID or a unique ID for that client. And when the second client is launched, it acquires its own unique ID.

Now, when the two clients want to talk to each other, we will use the Peer API to establish the initial connection between the two clients and then using WebRTC, they continue talking to each other without the server.

Since we are using Angular.js, we will be building our own custom directive for managing the client and interacting with the Peer API. We would create a new tag called  nwk-video-chat and this tag will take care managing the chat UI for us.

If you are new to WebRTC, refer What Is WebRTC and How Does It Work?

Setup Project

Now that we have an understanding of the application design, we will get started with the development.

Create a new folder named nwk-videochat. Open a new terminal/prompt here. We will be using a slush generator, named slush-wean to quickly scaffold a node-Webkit, Express, Angular and Node application. The scaffolded project has everything you need to develop a node webkit app as well as distribute it.

First let us install bower, gulp, slush and slush-wean globally.

npm install -g bower gulp slush slush-wean

This will take a couple of minutes. Once that is done, we will scaffold a new WEAN app. Run

slush wean

It would prompt you for a project name. You can call it anything or use nwk-videochat. Then it would take a couple of minutes to scaffold the project and setup dependencies.

The project structure would look like

The app folder consists of the HTML, CSS and JS to develop the app. And the assets outside are used for project management.

Now, let us launch the app and test it out. You can do it in 2 ways

  1. using  gulp run
  2. using sublime text node-webkit plugin

I would recommend the second approach for saving some time, but either of them would do.

Once you launch the application, you should see a sample splash screen and then see this

Screen Shot 2015-02-23 at 11.19.13

For development purposes, we will enable the toolbar, so you can debug using the developer tools. For that, open package.json and set toolbar property value to true. Then launch the app again and you should see a URL bar and a settings icon next to it.

When you click on the settings icon, you should see

Screen Shot 2015-02-23 at 11.22.54

You can use this to debug your applications as you would do with any browser based app. The updated package.json would be

Begin Development

We will modify the splash screen first. Open app/index.html and updated it as

Next, we will install Lumx. This would be our UI Framework. Run

bower install lumx --save

Now, we will wire up the dependencies. Open app/views/index.ejs and update it as below

We have referred all the required assets in the head section and in the body, we have added a custom directive/tag named  nwk-video-chat.

Next, open app/public/js/app.js and update it as below

On line 3, we add lumx as a dependency to our module. On line 11, we set a window menu for the app. Without this, text selections, copy & paste would not work in the node-webkit app.

Next, we will fix the header for the app. Open app/public/partials/head.html and update it as below

I would highly recommend going through all the Lumx components and then building your app. The above head.html consists of a stripped down version of the toolbar component.

Finally we will be focusing on the  nwk-video-chat directive. We will create a template for this directive to work with the UI. For that, create a new file named nwk-videochat.directive.html inside the app/public/partials folder. Open this file in your favorite editor and update it as